Space is a scary place. It’s dark, it’s lonely, and there’s always something waiting to kill you. That’s why we love Dead Space so much. It’s a franchise that constantly puts us in the shoes of Isaac Clarke, or other hapless spacefarers, and forces us to fight for our lives against all sorts of horrifying space monstrosities.
But whichgame in the franchise is the best? We’ve ranked all of the Dead Space games from worst to best so you can see for yourself.
Which dead space is the best
The Dead Space series is comprised of three main games, with a handful of spin-offs in comics and novels. The first game was released in 2008, the second in 2011, and the third in 2013. The games follow the story of Isaac Clarke, an engineer who gets caught up in a fight for survival against Necromorphs, aliens that reanimate and mutilate the dead. All three games are available on PC, Xbox 360, and PlayStation 3.
The first Dead Space follows protagonist Isaac Clarke’s fight against the Necromorphs, reanimated human corpse-like creatures, aboard the mining ship USG Ishimura.
Dead Space 2 is set three years after the events of the first game, on the Sprawl, a giant space station. The station has been overrun by Necromorphs, and Clarke must find a way to stop them while being haunted by visions of his DEAD girlfriend, Nicole Brennan.
Dead Space 3 follows Clarke and his fellow soldier John Carver as they crash-land on the planet Tau Volantis and attempt to stop the Necromorph outbreak at its source. Along the way, they are joined by Ellie Langford, a fellow survivor, and Robert Norton, an insane Unitologist.
The plot of Dead Space: Extraction takes place concurrently with the Ishimura incident from the first game. Players control Gabriel Weller, a security officer who must help evacuate survivors from Aegis VII while battling both Necromorphs and Unitologists.
Dead Space: Extraction is unique among the series in that it is a rail shooter played from a first-person perspective. All other games in the series are third-person shooters.
Dead Space is a third-person shooter video game series published by Electronic Arts. The franchise centers around a group of space marines who fight against a necromorph outbreak aboard large interstellar spacecrafts.
The first game in the series, Dead Space, was released in 2008 for the Xbox 360, PlayStation 3, and Microsoft Windows. The game was well-received by critics and praised for its atmospheric setting and horrifying enemy design.
The second game in the series, Dead Space 2, was released in 2011 for the same platforms as the first game. The sequel introduces new characters and locations, and expands upon the storyline of the original game. Critics praised the game for its improved graphics and shooting mechanics.
The third game in the series, Dead Space 3, was released in 2013 for the Xbox 360, PlayStation 3, and Microsoft Windows. The game introduces cooperative gameplay to the series, and is set on an ice planet called Tau Volantis. The game received mixed reviews from critics; some praised the cooperative gameplay mode, while others felt that it took away from the atmosphere of the previous games.
The first Dead Space was released to critical acclaim, with many praising the game’s atmosphere, control scheme, and sound design, while criticizing its story. The game was a commercial success, selling over 2.5 million copies worldwide.
Dead Space 2 was also released to critical acclaim, with many praising the game’s improved story, while criticizing its difficulty. The game was a commercial success, selling over 4 million copies worldwide.
Dead Space 3 was met with mixed reviews, with many praising the game’s cooperative mode and action-oriented gameplay, while criticizing its reliance on microtransactions and lack of innovation. The game was a commercial success, selling over 5 million copies worldwide.
Dead Space 2
Dead Space 2 is a third-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released in January 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. The game was ported to the PlayStation 4 and Xbox One in 2016, and then to the Nintendo Switch in 2019.
Dead Space 2 is a third-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released for Microsoft Windows, PlayStation 3, and Xbox 360 in January 2011. The sequel to Dead Space, set three years after the events of the first game, the story follows engineer Isaac Clarke’s battle against the Necromorph outbreak aboard the space station Sprawl.
The gameIsaac Clarke battles his way through hordes of Necromorphs in Dead Space 2. features similar gameplay to its predecessor, with some new additions. These include an over-the-shoulder camera view, an inventory system allowing for the player to combine tools and weapons to create new ones, and a hub world in which players can complete missions at their own pace. The game also introduces a multiplayer mode separate from the main campaign.
Critical reception of Dead Space 2 was positive; reviewers praised its atmosphere and campaign, while some criticised its lack of innovation. The game won several awards, including Best Survival Horror Game at the 2011 Spike Video Game Awards. A sequel, Dead Space 3, was released in February 2013.
Isaac Clarke returns as the protagonist in Dead Space 2. The game picks up three years after the events of the first game, on board the Sprawl, a densely populated asteroid in orbit around Saturn. The game’s narrative focuses on Clarke’s efforts to stop the Marker, again, and the Unitologists who want to use its power.
The player controls Clarke throughout most of the game. There are also sequences where the player controls fetish model Ellie Langford and at one point in the game, Clarke is joined by John Carver, a soldier sent by EarthGov to help him destroy the Marker. The player is also joined by a new sidekick, Robert Norton, an engineer sent by mining company Aegis VII to help develop a blueprint for a device that can destroy the Marker.
Dead Space 2’s gameplay builds upon that of its predecessor by continuing to emphasize resource management, its mainstay “strategic dismemberment” combat system—which requires players to carefully aim at specific enemy body parts in order to kill or disable them—and zero-gravity environments. New gameplay additions include an improved cover system (d-pad), melee attacks (right bumper) and Javelin Gun (left bumper). In addition to regular enemies from previous games such as Necromorphs and Slashers, new enemies are introduced such as Pack, Stalkers, Swarmers and The Infector which can turn dead bodies into Necromorphs.
Reception to Dead Space 2 was mostly positive. Critics praised the game’s atmosphere, grim story, new gameplay mechanics, and improved over-the-shoulder shooting mechanic of the original game. However, some reviewers criticized the game’s large number of quick time events.The game was a commercial success, selling 1.5 million copies worldwide in its first week.
Dead Space 3
In my opinion, Dead Space 3 is the best game in the series. It takes everything that made the first two games great, and expands on it. The environment is more varied, the story is better, and the combat is more intense. It’s also the longest game in the series, and has the most replay value.
Set three years after the events of Dead Space 2, Earth has fallen to the Necromorph onslaught and the Unitologists have taken control of the government. The game begins with protagonist Isaac Clarke and Sergeant John Carver aboard the mining vessel USG Ishimura, dispatched to investigate a mysterious distress call from the planet Tau Volantis. After crash landing, they are brought to an abandoned way-station by Ellie Langford, one of four survivors who were also investigating the signal. It is revealed that Tau Volantis is the Homeworld of the Necromorphs, and Awakened Necromorphs begin attacking the group. They are rescued by Robert Norton and Gabriel Weller of EarthGov, who take them to an underground city called The Sprawl.
The group conjecture that a Machine on Tau Volantis could be used to halt the Necromorph scourge by destroying their Homeworld; however, they need an energy source called “Tears” in order to power it. Working together, Clarke and Carver obtain a Tears sample and reactivate an ancient Marker. This releases a powerful electromagnetic shockwave that kills Norton and paralyzes Ellie.With his dying breath, Norton activatesthe Marker Site’s defense systems, stranding Clarke and Carver on the planet’s frozen surface.
While trekking across Tau Volantis’ surface in search of a power core to reactivate The Sprawl’s systems, Clarke and Carver stumble upon an alien structure called “The Machine”. Inside they find Ellie alive but still paralyzed; she had been experimented on by Unitologists who were also seeking to use The Machine. After reactivating The Machine with a power core from an unaffiliated research team known as “The Circle”, Ellie is cured of her paralysis. With their ally restored to fighting condition, Clarke and Carver venture back into space in searchof Roche, a Codex which contains information on how to operate The Machine.
They are successful in finding Roche at his base on Aegis VII; however he is killed by Daina Le Guin—an enigmatic double agent working for Unitologist leader Jacob Danik—before he can give them the Codex. With no other leads on how to operate The Machine, Clarke ,Carver ,and Ellie reluctantly return to EarthGov’s Sprawl station ,where they find themselves caught up in a civil war between Unitologists led by Danik and Earthgov soldiers loyal to captain Roberta Vance .
In the midst of this conflict Danik seizes controlof The Sprawl’s government building where Isaac’s estranged girlfriend Hannah Sharpe works .Attemptingto rescue her ,Isaac instead discovers that Hannah has turned into a Necromorph himself .He manages tto kill her before she can infect him as well .
After narrowly escaping Danik ‘s forces ,the trio ventures back into space in search of another Codex readable by humans which might contain instructions on how to use The Machine
The gameplay of Dead Space 3 is similar to that of its predecessor, Dead Space 2. The player controls the character Isaac Clarke from a third-person perspective, who must navigate exotic locations in zero gravity, using a variety of tools and weapons to fight both human enemies known as Unitologists, and monstrous reanimated corpses known as Necromorphs.
The game’s environments are larger and more open than those in previous installments, which the developers felt would encourage cooperative play by allowing players to explore independently and then come together for battle sequences. As in the previous games, Clarke can use his computer-aided design (CAD) tool to assemble equipment from materials he finds in the game world. These “Blueprints” can be found or purchased, and allow him to construct new weapons or augment existing ones.
One of the new features in Dead Space 3 is the “Weapon Bench”, which allows the player to disassemble their weapons and then customize them by combining different parts. For example, the plasma cutter—the game’s signature weapon—can be upgraded with a secondary fire mode, or made more powerful by increasing its damage output. The game also introduces several new weapons, including a grenade launcher and a laser cutter.
In addition to cooperative multiplayer, the game also features a competitive mode called “Terror Multiplayer”. In this mode, two teams of four players compete against each other to see who can collect the most resources from fallen enemies. The resources can be used to buy upgrades for their team’s base camp.
Dead Space 3 was released to generally positive reviews. Critics praised the game’s atmosphere, scary moments, graphics, and shooter gameplay, but criticized its story, characters, and level design.The game received an aggregated score of 80/100 from Metacritic.
After much deliberation, we have come to our final ranking of the Dead Space games. In third place is Dead Space 3, which tried something new by adding a co-op campaign, but ultimately didn’t quite stick the landing. In second place is Dead Space 2, which improved upon the first game in almost every way and is still one of the best horror games ever made.
And in first place, it’s the original Dead Space. While it may not be as polished as its sequel, the original game is a timeless classic that set the stage for one of the most beloved horror franchises of all time. It’s a must-play for any fan of survival horror, and it remains one of the best video games ever made.